Production Ready

One Module.
Every Platform.

Stop stocking separate chips for each console. The GCC Module powers Xbox, PlayStation, Nintendo, PC and mobile controllers — from a single component.

PCB Board
Schematic Layer
Trace Layer
Circuit Layer
Substrate
Processor
GCC Controller
1
Chip SKU Required
10
Platforms Supported
0
Inventory Split Risk
OTA
Post-Sale Updates

One Chip, Every Console

Configure platform at production or let customers switch via app. Click a platform to see detailed comparison.

🎮

Xbox Series X|S

Native console integration with low-latency input.

Production
🎮

PlayStation 4 & 5

Full PS5 adaptive trigger and haptic event support.

Production
🎮

Nintendo Switch 2

Native Pro Controller 2 performance at 200Hz.

Production
💻

PC / Mobile

Standard Bluetooth HID gamepad. Works with Desktop, Android, iOS.

Production

Xbox Controller Comparison

How GCC compares to third-party Xbox controllers on the market.

Feature GCC Module PDP Controller PowerA Controller

The GCC Module

One chip. Every platform. Built for manufacturers who want to simplify their controller lineup.

Enterprise-Grade Features

Built for production deployment with security, reliability, and maintainability in mind.

📐

Reference PCB Design

Complete reference schematics included. Industry-standard hardware design guidelines to accelerate your development.

📡

Secure OTA Updates

Push firmware updates to deployed controllers. Fix bugs, add features, and support new consoles post-sale.

Macro Engine

Advanced input automation with sub-millisecond timing. Combos, turbo, recoil control — all configurable via app.

📱

Companion App

Universal mobile app for configuration, calibration, and profile management. One app works with any GCC controller.

🎯

Stick Calibration

Per-device analog stick calibration via app. Auto-calculated deadzones for drift-free input on any hardware.

🎮

6-Axis Motion & Haptics

Gyroscope, accelerometer, linear motors, and adaptive trigger support. Ready for DualSense haptics and HD-Rumble.

Simplify Your Manufacturing

One chip. Multiple product lines. Zero inventory headaches.

📦

Single SKU Inventory

No more separate chip inventories for Xbox, PlayStation, and Nintendo. Stock one component, build any controller on demand.

🏭

Flexible Production

Market demand shifts? Build PlayStation controllers today, Xbox tomorrow — same production line, same chip, different housing.

💰

Reduced Overstock Risk

No dead inventory when a platform underperforms. Every GCC chip can become any controller your customers want.

Faster Time-to-Market

New console launches? Your hardware is already compatible. Just ship a firmware update — no new chip qualification.

🔧

Unified Tooling

One calibration jig. One test fixture. One companion app. Streamline your entire QA and support workflow.

🌍

Regional Flexibility

Xbox popular in US? PlayStation in Japan? Nintendo in Europe? Configure at fulfillment, not at factory.

Complete Ecosystem

Everything you need to bring your controller to market — and keep your customers engaged long after the sale.

  • Pre-flashed modules ready for assembly
  • Universal companion app (iOS & Android) — one app, any GCC controller
  • Encrypted OTA for post-sale feature updates
  • Macro marketplace — users share & sell presets
  • Community forums for user discussions & support
  • Integration support from our engineering team
🌐

Unified Community

Macro Marketplace
Discussion Forums
Cross-Platform Profiles
Game-Specific Presets

Simplify Your Controller Line

Get volume pricing, sample units, and integration support. Our team works directly with manufacturers to streamline your multi-platform controller production.

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